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Entertainment Design

ArtCenter College of Design

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  • HOME
  • Student Gallery
    • Student Gallery Home
    • Concept
    • Animation
    • Game Design

Student Names: Jacqueline Cao, Evelyn Fan, Charlotte Guo, Rance He, Fox Miao, Galina Zhu, Giusti Yang, Shanti Cao, Feiyang Chen, Reese Chen, Aileen Geng,, Kevin Guan, Ingrid Huang, Laraine Li, Ruby Wang, Roxy Yang, Freya Zhao, Kanderea Zhou

Program / Major: Entertainment Design - Game Design

Project Title: Underhazer

Class Names: EGAM-352: Game Concept Development & EGAM-465: Advanced Game Project

Instructor Names: Zachary Adams, Christophe Gomez, David Hancock, KJ Holm, David Mullich and Shaun McCabe

Short Project Description:
Underhazer
is a single-player FPS adventure based on a cute-horror Y2K dreamcore art style. After her best friend Wisty’s suicide, 17-year-old Nyla and her Tamagotchi pet are pulled into Undergrid, a nightmarish realm where her repressed memories and emotions come to life. Players must take the Tamagotchi weapon and engage in combat with enemies to discover the mystery of Wisty’s death.

Design Pillars:

  1. Tamagotchi Partner

    Accompanied by a Tamagotchi-style partner inside the weapon. Interactions include feeding candies, blood, and customizing head accessories. The Tamagotchi partner provides feedback to the player by reloading and transforming the weapon.

  2. Uncover Mystery

    The full story of Wisty’s suicide isn’t directly explained to the player. Players need to uncover the truth by exploring levels, collecting memory fragments, and defeating enemies/bosses. The narrative is pieced together through player interpretation and discovery.

  3. Cute Vs. Horror

    Underhazer’s art style blends cute elements with horror It features unnatural, cute imagery placed in eerie or inappropriate contexts. Dreamcore-inspired environments that creates a surreal, unsettling vibe and fuel curiosity and exploration.

Platform: PC

For more information: Website

 
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