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Entertainment Design

ArtCenter College of Design

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    • Game Design

Class Names: Capstone - EGAM-411: Advanced Game Project 1 & EGAM-412: Advanced Game Project 2

Instructor Names: Erich Meyr, Zachary Adams, KJ Holm, Teri Shellen - in collaboration with RIT and the Musician's Institute

Project Description:  
Abaddon is an action RPG set in 1980s New York, in the midst of a mythological takeover. Characters from all manner of cultures, cliques, and mythologies clash in this chaotic new world where influence is everything. Tear up the streets with slick shooting and melee combat, and spice it up with unique abilities and even supernatural drugs… I did say it was the 80s, didn’t I?

This project was developed over two years with the aim of delivering a ‘vertical slice’, industry slang for what is essentially a full quality pitch, about a 15-20 minute experience meant to sell and demonstrate what the full game would look like.

The screenshots featured here show the project still in development as built in Unity.


 

 
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Student Name: Clayton Bonura
Program / Major: Entertainment Design / Game Design
Description: In-game screenshots featuring the world of Abaddon.

 

 
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Student Name: Erin Shin
Program / Major: Entertainment Design / Concept Design
Description: Visual Development pieces for narrative moments in Abaddon used to aid art direction.

 

 
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Student Name: Andrew Wong
Program / Major: Entertainment Design / Concept Design
Description: Designs for one of the game settings, The Monastery Nightclub.

 

 
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Student Name: Calista Lo
Program / Major: Entertainment Design / Concept Design
Description: Illustrations created for the game cinematics.

 

 
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Student Name: Eris Paz
Program / Major: Entertainment Design / Concept Design
Description: Environment art concepts for Abaddon.

 

 

Student Name: Isabella Zhang
Program / Major: Entertainment Design / Concept Design
Description: Narrative posters seen in-game.

 

 
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Student Name: Jacob Yi
Program / Major: Entertainment Design / Concept Design
Description: Environment concepts for Abaddon.

 

 
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Student Name: Max Marianetti
Program / Major: Entertainment Design / Animation
Description: Models used in-game.

 

 
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Student Name: Menghui Fan
Program / Major: Entertainment Design / Concept Design
Description: Character sculpts for Abaddon characters.

 

 
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Student Name: Sabrina Sentoso
Program / Major: Entertainment Design / Concept Art
Description: Character concepts for Abaddon.

 

 
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Student Name: Serena Lee
Program / Major: Entertainment Design /Animation
Description: 3D Assets used in-game.

 

 
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Student Name: Toby Fan
Program / Major: Entertainment Design / Concept Design
Description: Color boards for narrative moments in-game. (2-3) Cinematic moments in-game