Please follow these instructions to make 3rd Term Review as effective as possible.
Please choose a date and time for your review via the “Reserve Time Slot” link to the right.
Please note that you will be notified when dates and times are confirmed. At that point you will be able to reserve a slot using the link on the right.
Organize all the work you have selected in a website , and send the link to your site to Natalie.Williams@ArtCenter.edu ASAP before the review date and time you chose. More info below.
A professional presentation of your work created during your 1st through 3rd terms.
What’s important to us is that we see how you’ve progressed through the track so far, and if there is a clear upward trend in the quality and originality of your work. We are also interested in seeing your passion and what it is you want to do as a design professional. Lastly, we want to see whether you have mastered all the fundamentals, ensuring you are ready for the next 3 terms.
Select specific projects that demonstrate what you learned. Include screenshots and, better, videos of the project as well as a link to a playable version (itch.io preferred). Explain your design process: what was your goal when starting the project, what did you learn from it, what would you do next with it. Explain briefly what the game is about but don't forget: this is not about the game, it is about you!
Ideal format is a web page.
Some examples of good Game Designer portfolios for your reference:
https://atsinac.wixsite.com/website/embower
http://chadcable.net/
For the Term Review, you need to:
DESIGN PROCESS:
Pick a game you made by yourself (no team project) from your portfolio and describe your creative process.
Must include:
- Core statement (User Experience Goal, Target Audience, etc.)
- Design process (research, play tests, iteration process, etc.)
Format: Portfolio piece + 10-minute presentation
TECHNICAL DESIGN:
Pick a prototype that you developed and explain how you built it.
Must include documentation (GDD, Technical Design)
Format: Portfolio piece + 10-minute presentation
GAME PITCH:
Pitch a game idea.
Explain why it will be commercially viable.
Format: 5-minute presentation
PROBLEM SOLVING:
Talk about a design problem that you solved.
Format: 5-minute presentation
Share a copy of your degree audit and complete your self-assessment (buttons on the right)
Come prepared!
Can I submit personal work?
Yes. You can complement your portfolio with personal projects as long as they are relevant.